Plugins

NOTE

The following documentation comes directly from the vuex.vuejs.orgopen in new window.

Vuex stores accept the plugins option that exposes hooks for each mutation. A Vuex plugin is simply a function that receives the store as the only argument:

const myPlugin = store => {
  // called when the store is initialized
  store.subscribe((mutation, state) => {
    // called after every mutation.
    // The mutation comes in the format of `{ type, payload }`.
  })
}

And can be used like this:

const store = new Vuex.Store({
  // ...
  plugins: [myPlugin]
})

Committing Mutations Inside Plugins

Plugins are not allowed to directly mutate state - similar to your components, they can only trigger changes by committing mutations.

By committing mutations, a plugin can be used to sync a data source to the store. For example, to sync a websocket data source to the store (this is just a contrived example, in reality the createWebSocketPlugin function can take some additional options for more complex tasks):

export default function createWebSocketPlugin (socket) {
  return store => {
    socket.on('data', data => {
      store.commit('receiveData', data)
    })
    store.subscribe(mutation => {
      if (mutation.type === 'UPDATE_DATA') {
        socket.emit('update', mutation.payload)
      }
    })
  }
}
const plugin = createWebSocketPlugin(socket)

const store = new Vuex.Store({
  state,
  mutations,
  plugins: [plugin]
})

Taking State Snapshots

Sometimes a plugin may want to receive "snapshots" of the state, and also compare the post-mutation state with pre-mutation state. To achieve that, you will need to perform a deep-copy on the state object:

const myPluginWithSnapshot = store => {
  let prevState = _.cloneDeep(store.state)
  store.subscribe((mutation, state) => {
    let nextState = _.cloneDeep(state)

    // compare `prevState` and `nextState`...

    // save state for next mutation
    prevState = nextState
  })
}

Plugins that take state snapshots should be used only during development. When using webpack or Browserify, we can let our build tools handle that for us:

const store = new Vuex.Store({
  // ...
  plugins: process.env.NODE_ENV !== 'production'
    ? [myPluginWithSnapshot]
    : []
})

The plugin will be used by default. For production, you will need DefinePluginopen in new window for webpack or envifyopen in new window for Browserify to convert the value of process.env.NODE_ENV !== 'production' to false for the final build.

Built-in Logger Plugin

If you are using vue-devtoolsopen in new window you probably don't need this.

Vuex comes with a logger plugin for common debugging usage:

import createLogger from 'vuex/dist/logger'

const store = new Vuex.Store({
  plugins: [createLogger()]
})

The createLogger function takes a few options:

const logger = createLogger({
  collapsed: false, // auto-expand logged mutations
  filter (mutation, stateBefore, stateAfter) {
    // returns `true` if a mutation should be logged
    // `mutation` is a `{ type, payload }`
    return mutation.type !== "aBlacklistedMutation"
  },
  transformer (state) {
    // transform the state before logging it.
    // for example return only a specific sub-tree
    return state.subTree
  },
  mutationTransformer (mutation) {
    // mutations are logged in the format of `{ type, payload }`
    // we can format it any way we want.
    return mutation.type
  },
  logger: console, // implementation of the `console` API, default `console`
})

The logger file can also be included directly via a <script> tag, and will expose the createVuexLogger function globally.

Note the logger plugin takes state snapshots, so use it only during development.